sp4cerat / Fast-Quadric-Mesh-Simplification

Mesh triangle reduction using quadrics
MIT License
1.51k stars 237 forks source link

Browser based/WebAssembly version Fast-Quadric-Mesh-Simplification #8

Open ynotstartups opened 6 years ago

ynotstartups commented 6 years ago

:clap::clap:Many thanks to @sp4cerat for creating this repository, we fork & compile a WebAssembly version together with a minimalistic website, for the hope that this tool can be used by a more general public.

It is published at our github.io https://myminifactory.github.io/Fast-Quadric-Mesh-Simplification/ Don't hesitate to contact me if you have any suggestions and comments!

screenshot from 2018-04-04 09-03-05

timknip commented 6 years ago

Hi @ynotstartups, rolled it into a three.js example Added support for texcoords, see #9

neurolabusc commented 2 years ago

Thanks @ynotstartups and @timknip for your implementations. Both are now showcased on the main web page. You may want to consider updating your projects to include this fix for issue 24. For example, the example mesh provided elicits the bug when used with @ynotstartups's elegant online code. It is a subtle bug, that is not elicited by all meshes. However, it is easy to fix. Please post an issue if you have any problem updating your projects.

yvanblanchard commented 6 months ago

Here is the link for emscripten, wasm, html/js files: https://github.com/MyMiniFactory/Fast-Quadric-Mesh-Simplification Would be great to include threejs viewer in html page.