Open JadeMonsuta opened 6 years ago
Time of day is not possible, because time doesn't trigger chunk reloads. Light levels could be added. However they would not change when switching day/night so day/night effects would not be possible. Possible would be underground check, torch lit check, etc.
Day/night/weather effects would be possible with #993 and #812.
How would "underground check" work?
For example:
skyLight=0-4
is underground
torchLight=7-15
is lit by torch
I'd love to see this implimented ASAP
Also, you may want to keep in mind the night vision potion effect when implementing this, as obviously it would be necessary to be able to see what you're doing in the dark.
I'd love to see support for Serene Seasons when using a resource pack, as I love the changing colors of the leaves.
So I was brainstorming the idea of a resource pack that tries to accurately emulate alot of the limitations of the Nintendo Entertainment System, and I had the thought that it would be interesting if we could utilize light level as a value we can check for through CTM.
Alongside this, maybe also a check for the time of day?