sp614x / optifine

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Connected Glowstone rendering #2768

Open Grinchcrafter opened 5 years ago

Grinchcrafter commented 5 years ago

when attemting to create a connected texture for glowstone, i encountered a rendering bug. i am using the "ctm_compact" method for the texture, and as far as i know the issue is only on glowstone, since sea-lanterns are the only other full block lightsource and those work without problems. i amanaged to re-create the bug multiple times and wasnt able to get it working porperly. I fount this bug on optifine ver. HD_U_F2 (1.14.4) but have also seen it on ver. HD_U_F3 (1.14.4) I have attached screenshots of the rendering bug 2019-08-12_18 21 13 2019-08-12_18 23 58

JackDotJS commented 5 years ago

To my knowledge, CTM seems to have SEVERAL rendering issues for different blocks, including logs and grass. I think there's a larger issue here that's gone relatively unnoticed.

sp614x commented 5 years ago

Most probably the glowstone is not using the standard cube model that all other blocks are using. The ctm_compact method only works for standard cube models. The ctm method should work for any block models.

Spook2U commented 4 years ago

I may want to add, that on 1.14 glowstone and ctm_compact works fine without any bug.