sp614x / optifine

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[Issue] Binding mob textures to color-codes #2900

Open Valaron-Jakob opened 5 years ago

Valaron-Jakob commented 5 years ago

As mentioned in the documentation ive tried to assign a custom-texture to a mob using the color codes, but everything ive tried does not work...

Using Minecraft 1.14.4 and Optifine_HD_U_F2

Ive tested:

name.1=\u00a76Boar
name.1=ipattern:\u00a76Boar
name.1=ipattern:\u00a76*Boar
name.1=ipattern:*\u00a76*Boar*

as well as something like this:

name.1=ipattern:Bo\u00a76ar
name.1=ipattern:\u00a76.+
Prince-Ghast commented 4 years ago

Maybe that color code isn't necessary?

Valaron-Jakob commented 4 years ago

It is when you try to prevent users from using the models on their own mobs with nametags ^^