sp614x / optifine

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Colormap suggestion to fix some problems. #3157

Open Azagwen opened 4 years ago

Azagwen commented 4 years ago

I was applying colormap to some blocks in my pack, and I faced a problem. I had no way to "mask" some areas of one block to not be affected by the colormap, for example on the ores, the whole block would be affected, including the ore bits.

Would it be possible to implement colormap masks per block, for example again to mask the ore bits on a ore, and leave the stone part unmasked to affect it with the colormap ?

Azagwen commented 4 years ago

NB : noticed that the block particles aren't affected by the colormap at all, would it be possible to implement that too ?

NB2 : #2825 suggests a slightly different solution to the same issue

NB3 : The inventory block model isn't affected either, and just appears white (in my case I made them white) it would be interesting to have them pick the default color.

Thanks for your time !