sp614x / optifine

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[1.15.2] CIT armor textures #3318

Closed sonyable closed 4 years ago

sonyable commented 4 years ago

CIT item textures are working on this build but not armor textures.

sp614x commented 4 years ago

Version?

AaronLieb commented 4 years ago

1.15.2 Pre 4

HanPrower commented 4 years ago

OptiFine_1.15.2_HD_U_G1_pre4

I can confirm that the armour textures aren't working.

PureBDcraft has an addon that adds a handful of armour swaps via rename (diamond armour to things like "Neptune Boots", etc.) and the armour texture does not change.

No error in the log (in fact the log states it finds the file just fine). [08:35:59] [Server-Worker-7/INFO]: [OptiFine] CustomItems: optifine/cit/armour/neptune/boots.properties

Example .properties (which works in MC1.14):

type=armor
items=diamond_boots
texture.diamond_layer_1=textures/models/armor_alt/neptune_layer_1.png
nbt.display.Name=pattern:Neptune Boots
sp614x commented 4 years ago

Custom armor textures and custom glint are disabled as they are broken currently.

Helwdrokin commented 4 years ago

buh, apparently the elytra texture works, i was finishing my slimeun texture ;~;

sp614x commented 4 years ago

Fixed, coming in pre20.