Closed sonyable closed 4 years ago
Version?
1.15.2 Pre 4
OptiFine_1.15.2_HD_U_G1_pre4
I can confirm that the armour textures aren't working.
PureBDcraft has an addon that adds a handful of armour swaps via rename (diamond armour to things like "Neptune Boots", etc.) and the armour texture does not change.
No error in the log (in fact the log states it finds the file just fine).
[08:35:59] [Server-Worker-7/INFO]: [OptiFine] CustomItems: optifine/cit/armour/neptune/boots.properties
Example .properties (which works in MC1.14):
type=armor
items=diamond_boots
texture.diamond_layer_1=textures/models/armor_alt/neptune_layer_1.png
nbt.display.Name=pattern:Neptune Boots
Custom armor textures and custom glint are disabled as they are broken currently.
buh, apparently the elytra texture works, i was finishing my slimeun texture ;~;
Fixed, coming in pre20.
CIT item textures are working on this build but not armor textures.