Open Draoken opened 4 years ago
Does it happen with only OptiFine and JourneyMap installed?
I'm having the same issue, and testing with JUST optifine and journeymap, no shaders, it still occurs. It is consistently spiking on GC. I tested from 4GB to 8GB and it consistently spikes during cleanup.
@sp614x I am the Journeymap dev.
This issue is caused by some overridden finalize methods. When I remove the overridden finalize methods the lag spikes go away. No idea why optifine causes this issue with overridden finalize methods. It worked fine in the past, why would it start causing issues now?
@mysticdrew Do you plan to fix this/make it an option?
bump: same exact issue, as long as optifine and journeymap are co-loaded, even with no other mods and no shaders, there's constant stuttering, and the performance graph shows that the problem is from the Garbage Collector. It tries to cleanup nearly a gigabyte of data every few seconds.
I have the excact same issue and it's pretty unfortunate because it's pretty much what keeps me from changung to version 1.14.4 form 1.12.2.
OptiFine 1.14.4 HD U F5 Journeymap 1.14.4-5.7.0b1
Steps:
Signing in, I have some other mods running (JEI, Quark, AutoRegLib, BiomesOPlenty), and a shader pack (Silder's Shader pack 1.262).
Runs flawlessly. Singleplayer or multiplayer, all settings higher than default.
-Add Journeymap mod
Instantly start getting lag spikes on a regular basis, possibly due to garbage collection, chunk loading, etc. Found this from some research. No combination of graphics setting changes or changes to java arguments fixed this (trust me I've tried just about everything from the past 7 years).
I've heard JourneyMap has some performance issues related to rendering chunks.
Here's a picture showing the spikes
Here's a picture showing what it looks like (This is optifine free, but a good indicator)