sp614x / optifine

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Lantern Normal and Specular Textures On Wrong Blocks #4659

Open scottmk opened 4 years ago

scottmk commented 4 years ago

I'm currently using OptiFine 1.16.1 HD U G2 with the resource pack Vanilla PBR 1.1.1.0.

Sometimes, the Lantern normal map and specular maps will be applied to the wrong blocks. I have seen it with soul sand, soul soil, and lapis ore. Attached is a screenshot of the issue.

It took some digging to figure out that this was the lantern texture.

Please let me know if you need any more information.

2020-08-20_21 13 00 2020-08-20_21 13 05

zombye commented 3 years ago

This can also sometimes happen, albeit for different textures, when using Vanilla Normals Renewed V0.9.9.9 & V1.0.0, where the Magma block _n & _s textures are sometimes used for the melon side texture.

I have been able to reproduce this with OptiFine 1.16.5 HD U G6 and OptiFine 1.16.4 HD U G5.

For testing I've made a simple shaderpack to display the _n & _s textures: showTextures.zip Screenshot of issue: 2021-01-13_22 20 43 Screenshot of expected result: 2021-01-13_22 20 52