sp614x / optifine

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[CIT] No Pulling texture on custom bows based on multiple tags #4858

Open Angryfishdonut opened 4 years ago

Angryfishdonut commented 4 years ago

Describe the problem

Whenever I add a damage and an enchantment tag to a bow, it won't activate the pulling textures provided when I pull the bow.

Steps to Reproduce

  1. create a resource pack
  2. Give the bow multiple textures, depending on durability and enchantment. example of one of the .properties files used: 3.Try to use a partially broken bow (broken enough to activate the custom texture) with the enchantment

bow_1.properties: type=item items=bow texture.bow=bow_1 texture.bow_pulling_0=bow_pulling_0_1 texture.bow_pulling_1=bow_pulling_1_1 texture.bow_pulling_2=bow_pulling_2_1 enchantments=flame damage=327-346

OptiFine Version

Optifine_1.16.3_HD_U_G3

Installation Method

I dropped the .jar file into my mods folder.

Fabric/Forge Version

Forge 34.0.13

Other Installed Mods

Fast Furnace Fps Reducer Placebo

Log Files/Crash Reports

The game did not crash

F3 Debug Screenshot

2020-09-28_11 05 38

Prior Testing

If you've installed standalone:

If you've installed using Forge/Fabric:

BenGamin98 commented 2 years ago

I just discovered the same bug and came looking for help.

I'm using OptiFine_1.19.2_HD_U_H9

image_2022-10-30_174903249

https://user-images.githubusercontent.com/70666088/198905694-0e61b0b7-d6d6-4a88-9de1-29b5e0483f83.mp4