When using Sildur's Basic Motionblur Shaders, the hand renders when standing still, but clips out of the body when you move around. This only happens on 1.8.9 and has been tested with 1.14 too, and it seemed to go smoothly there.
Steps to Reproduce
Launch Minecraft 1.8.9 with Optifine L5 Ultra
Go to shaders option and choose Sildur's Basic Motionblur shaders
Then go into a minecraft world.
...to find this bug?
Once in a world, make sure your hotbar is free.
Then move around with your hand in render
The hand clips out of the designated area it should be, to the point that the hand is partially see through.
OptiFine Version
Optifine 1.8.9 L5 Ultra
Installation Method
Badlion Client 2.1.7. This would be the JAR version to my understanding.
Fabric/Forge Version
I do not know. It depends on what the Badlion Client uses.
Other Installed Mods
Mods that Badlion gives 1.8.9 Players.
Log Files/Crash Reports
No.
You can get logs from .minecraft/logs, and crash reports from .minecraft/crash-reports.
Locating your .minecraft folder will depend entirely on your OS. See this page for details: https://minecraft.gamepedia.com/.minecraft
DO NOT directly copy and paste log contents here on GitHub.
F3 Debug Screenshot
Prior Testing
If you've installed using Forge/Fabric:
Does this happen without other mods installed?
Well, I cannot have shaders on without Optifine, so it happens only when Optifine is installed.
Does this happen without any mods at all?
Yes I do believe so.
Does this happen in OptiFine standalone?
""
Does this happen in Vanilla without OptiFine?
No.
Have you tried using a binary search to find which mods cause this issue?
Badlion Client doesn't let you do this.
Does the issue still happen with only the remaining mods installed?
Forge/Fabric and remaining mods, without OptiFine
No.
Additional Information
A Screenshot of the Situation
A Screenshot of the Same Situation, but on 1.14.4 Optifine F2 Ultra
Description of Issue
When using Sildur's Basic Motionblur Shaders, the hand renders when standing still, but clips out of the body when you move around. This only happens on 1.8.9 and has been tested with 1.14 too, and it seemed to go smoothly there.
Steps to Reproduce
Launch Minecraft 1.8.9 with Optifine L5 Ultra Go to shaders option and choose Sildur's Basic Motionblur shaders Then go into a minecraft world.
...to find this bug? Once in a world, make sure your hotbar is free. Then move around with your hand in render The hand clips out of the designated area it should be, to the point that the hand is partially see through.
OptiFine Version
Optifine 1.8.9 L5 Ultra
Installation Method
Badlion Client 2.1.7. This would be the JAR version to my understanding.
Fabric/Forge Version
I do not know. It depends on what the Badlion Client uses.
Other Installed Mods
Mods that Badlion gives 1.8.9 Players.
Log Files/Crash Reports
No.
You can get logs from
.minecraft/logs
, and crash reports from.minecraft/crash-reports
. Locating your.minecraft
folder will depend entirely on your OS. See this page for details: https://minecraft.gamepedia.com/.minecraftDO NOT directly copy and paste log contents here on GitHub.
F3 Debug Screenshot
Prior Testing
If you've installed using Forge/Fabric:
Does this happen without other mods installed? Well, I cannot have shaders on without Optifine, so it happens only when Optifine is installed.
Does this happen without any mods at all? Yes I do believe so.
Does this happen in OptiFine standalone? ""
Does this happen in Vanilla without OptiFine? No.
Have you tried using a binary search to find which mods cause this issue? Badlion Client doesn't let you do this.
Additional Information
A Screenshot of the Situation
A Screenshot of the Same Situation, but on 1.14.4 Optifine F2 Ultra