Open MelloJelloGames opened 3 years ago
actually optifine for 1.16.4 is not updated for working with random enity models sooo just wait
actually optifine for 1.16.4 is not updated for working with random enity models sooo just wait
Actually yes, it does. As far as my testing it works for every mob besides the Ender Dragon. A good public example is Creature Variety by DraminOver which can be found on planetmc.
Can confirm this issue still occurs on OptiFine_1.16.5_HD_U_G7
I had the same problem but couldn't find any solutions. Luckily, I managed to figure it out on my own. I'm doing this on 1.12.2, and it seem that the system has changed somewhere between 1.14 and 1.16. In 1.14 (and in my 1.12.2), you have to name the ".properties" file after the texture itself that you want to change. But in 1.16, you have to name it after the mob itself. So that would be "enderdragon,properties".
Let me know if it worked
Description of Issue
There is a resource pack that changes the EnderDragon texture if it has a certain NBT name in 1.14 it works no issues but in 1.16 it doesn't work the textures do not load the dragons appear normal.
Steps to Reproduce
OptiFine Version
1.16.4-OptiFine_HD_U_G5
Installation Method
Installation was from clicking the jar and opening the installer from the optifine.net website
F3 Debug Screenshot
1.14 https://user-images.githubusercontent.com/42978255/84312137-60f17800-ab5c-11ea-94a4-00820939e1bd.png 1.16 https://user-images.githubusercontent.com/42978255/84312148-63ec6880-ab5c-11ea-9382-e86f0981e753.png
Prior Testing
Additional Information
All files are correct for version 1.14 perhaps the file names just got changed and it wasn't documented?