Closed GeForceLegend closed 1 month ago
Many vanilla models use "ambientocclusion":false
and work correctly with dynamic lights.
For example: door, lever, ladder, etc.
Appears in 1.17 G9 Pre35 too. Maybe only affect full or/and opaque blocks?
Still exist in latest 1.21.1 previews. Looks like only full opaque blocks (or blocks that will create ambient occlusion around themselves) are affected? Using a same model for glass block and note block, only note block is not affected by dynamic light.
Resourcepack in testing: Test.zip
Fixed in 1.21.1, coming in next preview.
Description of Issue
Dynamic light doesnt illuminate blocks with "ambientocclusion":false in block model
Steps to Reproduce
Create a block model with "ambientocclusion":false Load this model in a resource pack Place this block in darkness, and hold a light source in hand
OptiFine Version
1.16.5 G8
Installation Method
Included standalone installer
Log Files/Crash Reports
Nothing special in log and no crashes
F3 Debug Screenshot
Ambientocclusion on: Ambientocclusion off: