sp614x / optifine

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Internal Shader Rendering Bugs #6954

Open Deebz96 opened 2 years ago

Deebz96 commented 2 years ago

Description of Issue

When using the (internal) shader option, there are a couple of rendering bugs.

Happens with standalone Optifine.

1: Glowing effect does not render. 2: Fire effects on entities are dim.

Steps to Reproduce

  1. Enable the (internal) shader option.
  2. Apply glowing effect to any nearby mob.
  3. Set any mob on fire, or shoot a flaming arrow.

OptiFine Version

OptiFine 1.19_HD_U_H8_pre8

Installation Method

Standalone installer.

F3 Debug Screenshot

2022-07-07_13 22 53

Additional Information

I have attached some screenshots to show the issues.

Glowing effect - Shader off 2022-07-07_13 12 20

Glowing effect - Shader on 2022-07-07_13 12 12

Entity fire - Shader off 2022-07-07_13 12 32

Entity fire - Shader on 2022-07-07_13 12 40 2022-07-07_13 13 21

fayer3 commented 2 years ago

glowing effects need to be implemented by the shader, and internal shaders just use the shader pipeline for rendering and don't add any effects. there is an issue here #5759 to make an option to use the vanilla glowing shader.