sp614x / optifine

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Issue with Minecolonies and domum ornamentum- and structurize [Category] Short description #7288

Open Oisin-moore opened 1 year ago

Oisin-moore commented 1 year ago

Description of Issue

some structures in the domum ornamentum such as the Wheat Extra Shingles and the framed oak planks do not look correct after I use the structurize tool, I tried turning off the shaders when I use the tool and that works for the structurize problem but when I turn them on again the domum ornamentum items dont look as they should , and the structurize mod changes the camera so that it moves the sky rather then the earth, these are the specific mods that have the issue, Mineclonies and its dependencies are the only mods I have installed

Steps to Reproduce

  1. What do you do...
  2. ...to find this bug?

I used the structurized mod thats when the issue occurs

OptiFine Version

preview_OptiFine_1.19.3_HD_U_I2_pre5

Installation Method

I droped the file into the "mods" folder

Fabric/Forge Version

44.1.8

Other Installed Mods

  1. blockui-1.19.3-0.0.68-ALPHA
  2. domum_ornamentum-1.19.3-1.0.78-ALPHA-universal
  3. minecolonies-1.19.3-1.0.1216-ALPHA
  4. multipiston-1.19.3-1.2.22-ALPHA
  5. structurize-1.19.3-1.0.481-ALPHA

Log Files/Crash Reports

20230227-2.json - Copy.gz 2023-02-27-2.log.gz debug-1.log.gz

F3 Debug Screenshot

Capture Capture 2

Prior Testing

Additional Information

phillm2s commented 1 year ago

I faced the exact same problem. Im using minecraft 1.2.1. I often have heard that shaders are not suported by minecolonies. But im also confused that also after turning shaders off (and also after leaving the game and rejoining the world, without restarting the client) my framed oak blocks look buggy like in your screenshot

Oisin-moore commented 1 year ago

@phillm2s I found a solution, I now use oculus shaders instead of optifine, the shaders work better with the mode, you can still use the same shaders but it's that optifine doesn't work well with these modes.