sp614x / optifine

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[shader] Buffer flip control for shadowcomp ping-pong buffers #7579

Open GeForceLegend opened 7 months ago

GeForceLegend commented 7 months ago

Description of the new feature

Add settings in shader.properties to control shadowcolor ping-pong buffers flipping in shadowcomp shaders like colortexX in other composite shaders.

Here is a example:

flip.shadowcomp1.shadowcolor0 = false