DISCLAIMER: THIS REPORT IS NOT ABOUT CIT TRIDENTS OR RANDOM ENTITIES TRIDENTS, IT IS ABOUT CEM MULTI-MODEL ENTITIES
Description of Issue
The introduction of being able to path to different entity models with CEM has resulted in renamable tridents being extremely close to possible.
With CIT, it's possible to change the inventory trident item based on name.
With CEM multi-models, it's possible to change the trident entity when thrown based on name.
However, even though the thrown trident entity is correctly applying its texture based on name using CEM multi-models, the trident entity in the hand is still unaffected.
Trident renames are so close to being possible, is it possible to make OptiFine apply the multi-model entity texture to the handheld entity? I want to stress that I only created this report because it was discovered that CEM multimodels could change the trident entity based on rename when thrown, I would not have created this report otherwise as it is known that trident CIT & random entities renaming wasn't possible before CEM multi-models were introduced.
Screenshot
Note how the gui trident item is working based on name, the thrown trident entity is working based on name, but only the handheld trident entity isn't working:
DISCLAIMER: THIS REPORT IS NOT ABOUT CIT TRIDENTS OR RANDOM ENTITIES TRIDENTS, IT IS ABOUT CEM MULTI-MODEL ENTITIES
Description of Issue
The introduction of being able to path to different entity models with CEM has resulted in renamable tridents being extremely close to possible.
However, even though the thrown trident entity is correctly applying its texture based on name using CEM multi-models, the trident entity in the hand is still unaffected.
Trident renames are so close to being possible, is it possible to make OptiFine apply the multi-model entity texture to the handheld entity? I want to stress that I only created this report because it was discovered that CEM multimodels could change the trident entity based on rename when thrown, I would not have created this report otherwise as it is known that trident CIT & random entities renaming wasn't possible before CEM multi-models were introduced.
Screenshot
Note how the gui trident item is working based on name, the thrown trident entity is working based on name, but only the handheld trident entity isn't working:
Test pack
Trident CEM Renames.zip
Properties & CEM files
GUI trident rename (CIT):
Entity trident rename (CEM multi-model properties):
Entity trident rename (CEM model):
OptiFine Version
OptiFine 1.21.1_HD_U_J1_pre14