Zero idea if this is already on the to-do list or not, but if it's not, here it is.
Being able to change the model of a tile entity/entity with CEM depending on the tile/entity's name would be great.
Examples for tile entities; Name a chest "Orange Chest", and it'll render a model with the chest but with orange stripes.
Or name it "Spruce Crate", and it'll turn into... a spruce crate.
Example for a normal entity: Renaming a spider to "Black Widow", and it'll turn into a model that more resembles of a black widow.
Zero idea if this is already on the to-do list or not, but if it's not, here it is. Being able to change the model of a tile entity/entity with CEM depending on the tile/entity's name would be great.
Examples for tile entities; Name a chest "Orange Chest", and it'll render a model with the chest but with orange stripes. Or name it "Spruce Crate", and it'll turn into... a spruce crate.
Example for a normal entity: Renaming a spider to "Black Widow", and it'll turn into a model that more resembles of a black widow.