Closed Marky-S closed 7 months ago
First of all, i don't change anything in configs and made several reinstalls of mods and SPT
There is list of mods:
There is a representing video https://youtu.be/PFiuoPJ3iUM
There is a crashes in game console
[Exception] : KeyNotFoundException: The given key was not present in the dictionary. System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <eae584ce26bc40229c1b1aa476bfa589>:0) GClass2463+GClass2464.Make (IEffect effect) (at <448e567fc8c849f8a66327014c6f134c>:0) EFT.HealthSystem.ActiveHealthController.method_24 (EFT.HealthSystem.ActiveHealthController+GClass2415 effect) (at <448e567fc8c849f8a66327014c6f134c>:0) EFT.HealthSystem.ActiveHealthController+GClass2415.method_0 () (at <448e567fc8c849f8a66327014c6f134c>:0) EFT.HealthSystem.ActiveHealthController+GClass2415.Create[TEffect] (EFT.HealthSystem.ActiveHealthController health, EBodyPart bodyPart, System.Nullable`1[T] delayTime, System.Nullable`1[T] workTime, System.Nullable`1[T] residueTime, System.Nullable`1[T] strength, System.Nullable`1[T] updateTime, System.Action`1[T] initCallback) (at <448e567fc8c849f8a66327014c6f134c>:0) EFT.HealthSystem.ActiveHealthController.AddEffect[TEffect] (EBodyPart bodyPart, System.Nullable`1[T] delayTime, System.Nullable`1[T] workTime, System.Nullable`1[T] residueTime, System.Nullable`1[T] strength, System.Action`1[T] initCallback) (at <448e567fc8c849f8a66327014c6f134c>:0) RealismMod.ResourceRateEffect.Tick () (at <12c6edd2174e4a738768d66165ae0a87>:0) RealismMod.RealismHealthController.TickEffects () (at <12c6edd2174e4a738768d66165ae0a87>:0) RealismMod.RealismHealthController.ControllerTick () (at <12c6edd2174e4a738768d66165ae0a87>:0) RealismMod.RealismHealthController.ControllerUpdate () (at <12c6edd2174e4a738768d66165ae0a87>:0) RealismMod.Plugin.Update () (at <12c6edd2174e4a738768d66165ae0a87>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) Class358:UnityEngine.ILogHandler.LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [Exception] : KeyNotFoundException: The given key was not present in the dictionary. System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <eae584ce26bc40229c1b1aa476bfa589>:0) GClass2463+GClass2464.Make (IEffect effect) (at <448e567fc8c849f8a66327014c6f134c>:0) EFT.HealthSystem.ActiveHealthController.method_24 (EFT.HealthSystem.ActiveHealthController+GClass2415 effect) (at <448e567fc8c849f8a66327014c6f134c>:0) EFT.HealthSystem.ActiveHealthController+GClass2415.method_0 () (at <448e567fc8c849f8a66327014c6f134c>:0) EFT.HealthSystem.ActiveHealthController+GClass2415.Create[TEffect] (EFT.HealthSystem.ActiveHealthController health, EBodyPart bodyPart, System.Nullable`1[T] delayTime, System.Nullable`1[T] workTime, System.Nullable`1[T] residueTime, System.Nullable`1[T] strength, System.Nullable`1[T] updateTime, System.Action`1[T] initCallback) (at <448e567fc8c849f8a66327014c6f134c>:0) EFT.HealthSystem.ActiveHealthController.AddEffect[TEffect] (EBodyPart bodyPart, System.Nullable`1[T] delayTime, System.Nullable`1[T] workTime, System.Nullable`1[T] residueTime, System.Nullable`1[T] strength, System.Action`1[T] initCallback) (at <448e567fc8c849f8a66327014c6f134c>:0) RealismMod.ResourceRateEffect.Tick () (at <12c6edd2174e4a738768d66165ae0a87>:0) RealismMod.RealismHealthController.TickEffects () (at <12c6edd2174e4a738768d66165ae0a87>:0) RealismMod.RealismHealthController.ControllerTick () (at <12c6edd2174e4a738768d66165ae0a87>:0) RealismMod.RealismHealthController.ControllerUpdate () (at <12c6edd2174e4a738768d66165ae0a87>:0) RealismMod.Plugin.Update () (at <12c6edd2174e4a738768d66165ae0a87>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) Class358:UnityEngine.ILogHandler.LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [Exception] : KeyNotFoundException: The given key was not present in the dictionary. System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <eae584ce26bc40229c1b1aa476bfa589>:0) GClass2463+GClass2464.Make (IEffect effect) (at <448e567fc8c849f8a66327014c6f134c>:0) EFT.HealthSystem.ActiveHealthController.method_24 (EFT.HealthSystem.ActiveHealthController+GClass2415 effect) (at <448e567fc8c849f8a66327014c6f134c>:0) EFT.HealthSystem.ActiveHealthController+GClass2415.method_0 () (at <448e567fc8c849f8a66327014c6f134c>:0) EFT.HealthSystem.ActiveHealthController+GClass2415.Create[TEffect] (EFT.HealthSystem.ActiveHealthController health, EBodyPart bodyPart, System.Nullable`1[T] delayTime, System.Nullable`1[T] workTime, System.Nullable`1[T] residueTime, System.Nullable`1[T] strength, System.Nullable`1[T] updateTime, System.Action`1[T] initCallback) (at <448e567fc8c849f8a66327014c6f134c>:0) EFT.HealthSystem.ActiveHealthController.AddEffect[TEffect] (EBodyPart bodyPart, System.Nullable`1[T] delayTime, System.Nullable`1[T] workTime, System.Nullable`1[T] residueTime, System.Nullable`1[T] strength, System.Action`1[T] initCallback) (at <448e567fc8c849f8a66327014c6f134c>:0) RealismMod.ResourceRateEffect.Tick () (at <12c6edd2174e4a738768d66165ae0a87>:0) RealismMod.RealismHealthController.TickEffects () (at <12c6edd2174e4a738768d66165ae0a87>:0) RealismMod.RealismHealthController.ControllerTick () (at <12c6edd2174e4a738768d66165ae0a87>:0) RealismMod.RealismHealthController.ControllerUpdate () (at <12c6edd2174e4a738768d66165ae0a87>:0) RealismMod.Plugin.Update () (at <12c6edd2174e4a738768d66165ae0a87>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) Class358:UnityEngine.ILogHandler.LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
Please use the latest build of Realism, this should be resolved
this video was recorded on last 1.1.1 version =(
First of all, i don't change anything in configs and made several reinstalls of mods and SPT
There is list of mods:
There is a representing video https://youtu.be/PFiuoPJ3iUM
There is a crashes in game console