Open metalgearsloth opened 3 months ago
also might happen with rotated objects but in cms case the planet shouldnt have rotation so idk
AFAIK it's just inaccuracies with how the renderer works. I think I've always seen this in some rare cases, but standing still they're rare. When scaled or rotated it's easier to trigger though, yeah.
If you ever get a one-frame set of white pixels creeping through on the station floor tiles, that's the same kinda bug.
I have no idea when this started, no one has reported anything, but I am pretty sure this didn't used to be a problem.
You can clearly see seams in walls now, especially if you zoom out. These walls use IconSmooth specifically so maybe it's an issue with layer rendering, idk.