Open ElectroJr opened 1 year ago
How do you handle transition from egg to water?
E.g. solution is 50% egg 50% water what does spill look like?
I have no idea how to best handle visual transitions. I guess I'd just have some visualizer that sets specific sprites when certain thresholds/conditions are met. Its not great, but I'd prefer that over having puddles of water evaporate, but not if they were initially a 1u puddle of blood.
Also puddles are still active despite being pretty much invisible.
Also puddles are still active despite being pretty much invisible.
Do you mean the transparency/coloring, the wet floor sparkle animation, or something else?
Also puddles are still active despite being pretty much invisible.
Do you mean the transparency/coloring, the wet floor sparkle animation, or something else?
So the puddle itself is invisible and it's just the sparkles and you can still slip, but I think there's also been cases of completely invis and still slipping but I need to grab video of the latter.
Currently properties like whether a puddle should evaporate or turn into wet-floor sparkles is independent of the puddle contents. So if you start with an egg "puddle" and you replace all the egg reagent with water, it should start behaving and looking like a water puddle.
Related to #3103