space-wizards / space-station-14

A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
https://spacestation14.io
MIT License
2.71k stars 3.41k forks source link

Credit based economy on the Station #21815

Closed BorjaUnizar closed 11 months ago

BorjaUnizar commented 11 months ago

Description

This idea is a bit long but I would appreciate it if you could read it completely and give some feedback. Given the depth of it I don't think it could be implemented in the near future but I've been thinking about it for a while and I wanted to share it nonetheless.

Like the title suggests, it would be implementing a credit system similar to a combination of SS13's Goonstation and SS14's Frontier Station, with some tweaks to encourage more RP interactions and not just add a new obstacle for crewmates who want to drink a can of space cola.

How would the system work?

What would the credits be used for?

Let's take out the obvious one first, yes, vending machines. The credits used this way would flow back to the General budget, or even better, they could stay inside the vending machine.

What is the desired effect of the system?

This may be more of a personal opinion but on MRP/HRP Servers the budget, compared to the station's power,structure,security,etc... is usually not a problem the crew has to deal with. With this change I wouldn't want to overshadow the rest of events that unfold on every unique shift of this great game, but add a new layer of complexity and most importantly, new RP opportunities.

Power struggles between Command and Cargo over the general budget, crewmates asking the HoP for a permit to start their own shop, Command asking CentComm for a higher budget to fullfill the stations needs and all of the mentioned ideas above are examples of the new possibilities it would bring.

The ugly but last part, the numbers

If you're actually still reading, I'm amazed, thank you. This is the only part i haven't thought about in depth. To be fair I'd just try to follow a similar line to Frontier Station for the numbers, and tweak it a bit if needed, but that would need to have all of this implemented first, and this is just me presenting an idea, so I won't delve more into it.

metalgearsloth commented 11 months ago

This should be in discussions or #ideaguys, not under issues.

BorjaUnizar commented 11 months ago

My bad, changing it right now.