[ ] Making its color change depending on its temperature.
[ ] Since the shader would have some sort of movement/particles, it would be nice if said movement/particles/movement of particles were faster or slower depending on the temperature
From sloth's issue:
Ideally you'd just have the one fire shader for objects and re-use that, so you don't need to manually handcraft stuff.
This would either just mask the animation itself or do the fire directly.
Do you really need a shader for a fire animation. a 64x64 repeatable sheet + a stencil cut, with the bounds expanded 1-2 pixels, would probably work fine.
From sloth's issue: Ideally you'd just have the one fire shader for objects and re-use that, so you don't need to manually handcraft stuff. This would either just mask the animation itself or do the fire directly.