space-wizards / space-station-14

A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
https://spacestation14.io
MIT License
2.18k stars 2.91k forks source link

ninja bombing needs converting to station beacons #23151

Open Emisse opened 6 months ago

Emisse commented 6 months ago

the warp points are a bit jank and its better if its physical objects that exist only thing that needs to be taken care of is to make sure objective is updated if its renamed or destroyed

deltanedas commented 6 months ago

new shitter tactic take all the ninja beacons and move them to some random thing in space / put them in arrivals

Emisse commented 6 months ago

can jsut give them a pinpointer to theirs anyway so it wont matter

deltanedas commented 6 months ago

still a bad thing, if ninja is told to bomb the armoury that should be what happens and is why its limited to a radius around the target. if they can just bomb anywhere the crew moves beacons to then might as well remove the limit and say bomb whatever you want

Emisse commented 6 months ago

hard coding areas into the game is bad

keronshb commented 6 months ago

hard coding areas into the game is bad

Also giving players the ability to mess with antag objectives like that is bad.

If Ninja can't have a specific station area then the "bomb x area" should be reverted and then they just have C4 for the fun of it like the old days.

IamVelcroboy commented 6 months ago

Yeah, I don't know, making it a physical object that players can move and are aware of just seems...very gameable. Maybe it doesn't have to be warp points, but some way of designating specific rooms as bomb targets seems ideal.

Emisse commented 6 months ago

The objective should be changed in some way then, I am very against areas

deltanedas commented 6 months ago

it should either stay as mapped only or it should just be plain c4