space-wizards / space-station-14

A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
https://spacestation14.io
MIT License
2.57k stars 3.19k forks source link

ghost roles or entitys need a way to heal bleed or not bleed at all #27783

Open gesaf opened 4 months ago

gesaf commented 4 months ago

Description

ghost roles and stuff like that need a way to heal bleed or shouldnt bleed in the first place, as since the buff its to over powerd, as dragon if you get shot around 3-8 times, wich you will for a COMBAT ghost role wich is 80% of them, you loose half your health because you got shot by a sec with a pistol, and you cant even heal oxy damage as ghost role, infact you cant heal anydamage.

ways to possably fix

  1. make the monsters (ghost roles like dragon and spiders and stuff) able to heal oxydamage over time, letting them heal bleed
  2. reduce bleed damage for monster, so it isnt as powerfull, concidering they can stop bleed
  3. make bleed heal faster, basicaly same as 2
  4. stop bleeding entirely for monsters (these are just suggestions, if you think this might not fix ss14 then thats fine, but please think of a way that DOSE fit cuse bleeding out as dragon because you got shot 3 times is anoying and not to fun
muburu commented 4 months ago

dragon i agree with but the minor antags spawned from random events don't really need it, if they're getting shot at they're probably dead anyways. for rat king maybe just make miasma stop bleeding if you can do that somehow idk.

solution for dragon is to just make ichor stop bleeding when it's in chemstream (ichor is added to dragon chemstream when it devours someone). ichor DOES heal bloodloss damage, but doesn't stop bleeding, so dragon still ends up bleeding a tsunami whenever they get shot a bunch.

thebadman4662 commented 4 months ago

Wasn't dragon buffed to clot and recover bloodloss, blood level on devouring players?

EDIT 1

I did some testing on dragon and you basically do not ever die in any way to bloodloss, because you have 650u of it in you, even near crit magdump with max bleed barely does anything and gets fixed with single player devour or two despite no blood level heal.

Your brute healing for all those bullets is MEGA pitiful though and you get like only 8 ichor per humanoid mob(your carps or pets give you NOTHING) which is 13.(3) specific brute healing. THIS IS LESS THAN A SINGLE BULLET.

gesaf commented 4 months ago

dosnt matter now since dragon got firebreath