space-wizards / space-station-14

A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
https://spacestation14.io
MIT License
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ninjas need a timegate #28186

Open Everturning opened 3 months ago

Everturning commented 3 months ago

Description

Earlier today on Mander, there was a ninja that didnt know how to USE HIS JETPACK OR SEE HIS OBJECTIVES. This is an issue, so there should be a timegate. Maybe antagonist related? "6 hours of antagonist needed" or something

Additional context Round 54193 on mander.

lzk228 commented 3 months ago

i agree, but maints say "there is no reason to gate fun"

engineer-pearl commented 3 months ago

I suspect #27425 is related. If you don't know how to see objectives, you typically won't try to be an antag.

B1essedknight commented 3 months ago

yesn't

I suspect #27425 is related. If you don't know how to see objectives, you typically won't try to be an antag.

Considering the Ninja is a ghost role, they could have very well opted into it without knowing what it was supposed to be. You would think the description would tell you otherwise though.

GroggleG commented 3 months ago

yesn't

I suspect #27425 is related. If you don't know how to see objectives, you typically won't try to be an antag.

Considering the Ninja is a ghost role, they could have very well opted into it without knowing what it was supposed to be. You would think the description would tell you otherwise though.

I think we should reimplement the raffling in a Goon/TG style instead of how it is now, though I cant think of a short term fix other than just giving it a time requirement (unfun)