Open metalgearsloth opened 3 months ago
I think a way worth exploring to handle "Placing" pulled stuff like artifacts onto the analyzer could be making use of the virtual item that appear when you pull stuff instead of listening to collision events (so pull artifact > click analyzer with the virtual item > artifact is placed on the analyzer)
Using collision events is a hack when we have code specifically for this usecase.
Adding extra fixtures is just going to slow the game down and https://github.com/space-wizards/space-station-14/pull/28117 is a bandaid around the actual problem.