Open UbaserB opened 3 months ago
- Round-start selection doesn't displacement map the clothing.
InventoryComponent with all related stuff should be added to the dummy vox mob
Which hats? Can you please list specific ones
FYI the feather color selection was designed around hues, it works much more consistently if you change to HSV from RGB. But I did not want to disable RGB in case people want to copy/paste values from there
Character creator displacement issue was fixed by #29709
Some mime masks, reported on #29809 CBURN hardsuit helmet (but the hardsuit works,) Ninja suit and armor Firesuit, Atmos Firesuit #29711 Paramedic Voidsuit Helmet #29837 All caps & berets
Description
This is a list of all issues regarding the Vox species in it's current implementation. If you notice any other issues, please mention so in the comment section.
Screenshots
Issue 1
Issue 3
Issue 4