Open lzk228 opened 4 months ago
Wrong repo?
oops my fault (how even i got there..)
This happens because of the sleeper agent event. It adds a new BaseTraitorRule
gamerule which generates its own codewords. But I agree they should be the same. I have seen the problem of sleepers having the objective to help one of the original traitors, but being unable to prove it to them due to different codewords.
traitor rule should check for existing rules to copy codewords from
traitor rule should check for existing rules to copy codewords from
goofy implementation. just make a central codewords system that uses an entity to store all the codewords under a given key. codewords probably shouldn't even be coupled to gamerules to begin with.