space-wizards / space-station-14

A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
https://spacestation14.io
MIT License
2.53k stars 3.13k forks source link

Prying component entities works while pulling #30157

Open lzk228 opened 1 month ago

lzk228 commented 1 month ago
  1. Pull entity with PryingComponent
  2. use virtual item in your hand like an actual tool
  3. (optional) pry captain room with dead tarantula :trollface:

https://github.com/user-attachments/assets/b316d69f-7154-4bc8-ae3c-6336ff83d96a

Plykiya commented 1 month ago

this is also why you can use mobs as a weapon, right?

ShadowCommander commented 1 month ago

Does this still happen before #29703?

lzk228 commented 1 month ago

Does this still happen before #29703?

yes, it works in previous commits

lzk228 commented 1 month ago

this is also why you can use mobs as a weapon, right?

i dont think so, since mobs with MeleeWeapon actually reasonable can be used as weapon while held, and they cant be used like weapon while pulled, so... not relatable

osjarw commented 1 month ago

Apparently you can also use a cleanbot as a mop, and in my currently unsubmitted PR a medibot as a syringe.