It's #31625 but with screen rotation rather than just local
Why / Balance
Allows people to hide under tables, kinda sorta
Technical details
It honestly need engine to support rotation specific draw depth modifiers, or layer specific or whatever the heck. Point is: this is jank and it will not properly handle any sort of rotation updating. Rotating the camera means all the current draw depths are wrong. If you look at another grid rotating, it will also be wrong after a bit. At least it will just get reset when people unbuckle now.
About the PR
It's #31625 but with screen rotation rather than just local
Why / Balance
Allows people to hide under tables, kinda sorta
Technical details
It honestly need engine to support rotation specific draw depth modifiers, or layer specific or whatever the heck. Point is: this is jank and it will not properly handle any sort of rotation updating. Rotating the camera means all the current draw depths are wrong. If you look at another grid rotating, it will also be wrong after a bit. At least it will just get reset when people unbuckle now.
Requirements
Changelog
:cl: SaphireLattice, themias