The spline tessellation algorithm doesn't take into account the extra geometry needed to represent gradient changes (honestly I'm not even sure if gradients works correctly at all).
To Reproduce
Import any non curved spline which includes gradient changes
Expected behaviour
Geometry should be created as needed to represent the gradient
Describe the bug
The spline tessellation algorithm doesn't take into account the extra geometry needed to represent gradient changes (honestly I'm not even sure if gradients works correctly at all).
To Reproduce
Import any non curved spline which includes gradient changes
Expected behaviour
Geometry should be created as needed to represent the gradient
Additional context
This should just be a case of modifying the tessellation increment calculation to consider the gradient change: https://github.com/space928/Blender-O3D-IO-Public/blob/dd30231969ecf0acde33fa9f8598e22e364e5daa/o3d_io/io_omsi_spline.py#L67-L85