Open space928 opened 1 year ago
Some sceneryobjects import with a 90 or 180 degree rotation when loading a map tile. This is likely due to the object's pivot point not being taken into account when transforming the object.
Import a map tile
Note that this is related to issue #53, both should be done at the same time.
Describe the bug
Some sceneryobjects import with a 90 or 180 degree rotation when loading a map tile. This is likely due to the object's pivot point not being taken into account when transforming the object.
To Reproduce
Import a map tile
Screenshots