Closed tfg1434 closed 2 years ago
lets you rebind shit
changes way gamepad is handled -- axises no longer count in _global.controllervalues.state, instead global.controller_values.axes_state
modified ___menu_draw_vertical to support multiple haligns (there is a bug that is still in there with the width of strikethrough)
___menu_draw_vertical
added an ___obj_options object
___obj_options
added _global.curr... on top of global.default_...
TODO: prettify save/load
yeehaw
i'll draw the other icons eventually
reset the binds to default by holding escape (suggestions for unresettable key for this on gamepad (esc for gamepad))?
lets you rebind shit
changes way gamepad is handled -- axises no longer count in _global.controllervalues.state, instead global.controller_values.axes_state
modified
___menu_draw_vertical
to support multiple haligns (there is a bug that is still in there with the width of strikethrough)added an
___obj_options
objectadded _global.curr... on top of global.default_...
TODO: prettify save/load
yeehaw