Closed GoogleCodeExporter closed 8 years ago
I just tested this again and it is working for me. Maybe a reinstall? Modloader
output if that doesn't work.
Original comment by brutalvi...@gmail.com
on 19 Oct 2011 at 5:28
so i reinstalled and retested, looks like it's just a visual bug, it's not
actually destroying my items and they do transfer to the other side, however
when they hit the transport pipe they also turn around but don't actually come
out on this side. I'll retest again after builcraft gets updated to 2.2.3, it
may be part of that. Thanks for the reply !
Original comment by williams...@gmail.com
on 20 Oct 2011 at 12:26
Suddenly experiencing this problem with REV 26. Chunks don't stay loaded far
away in SMP. If two ppl are on the server, and one tp pipe is far away, it
doesn't show as connected pipe. If one player walks over to the one far away,
it all gets connected.
Original comment by aleksand...@gmail.com
on 24 Oct 2011 at 6:22
Having the same issue as well, same mods as original poster except 2.2.4
buildcraft and rev26 additional pipes (yes I know the mod was made for 2.2.3,
but I figure additional information might help).
In our case on the server its two people myself and one other, originally had
long waterproof and power pipes going from a generator plant in a village down
to a lava ravine at bedrock, on installing the mod replaced all those with a
teleport power pipe and liquid pipes, and it did pump up lava just fine (all
set to channel 1, receive on the tank teleport pipe)
Then I went out to find oil, setup a pump on a geyser and a power tp pipe and
liquid tp pipes on that (all set to channel 2, receive on the power pipe) with
the oil tank tp pipe receive on channel 2, that worked for a bit, but by the
time I found another geyser and setup the same setup (also on channel 2) I
noticed it said there were only connected pipes per the number for the pump I
was at, power was being received fine, but the pumps were not sending out.
Went back and checked the first pump and it was not sending out either, had the
other person check the tanks and they were not receiving and the tp pipe at the
tanks said no connected pipes on channel 2.
Long story short, like the original poster said tp pipes that are over ~20 or
so chunks won't connect up, except power pipes do seem to work in our case,
both pumps were receiving power from the village, we setup item tp pipes to
test as well and that didn't work over a distance (pump area to village) but
did to a tp pipe setup in the same chunk (item tests were done on channel 3)
Original comment by chrise.h...@gmail.com
on 26 Oct 2011 at 4:42
I am having this issue with rev 27 and bc 2.2.4 with MC 1.8.1. The chunks are
not staying laoded. And I do see the blocks going back. But I know its just
visual. Is is a smp server that we are using it on. And its not 20+ chucnks
away. Maybe 200 block away.
Original comment by H2...@yahoo.com
on 29 Oct 2011 at 11:05
are you using the new chunkloader block?
Original comment by TehElimi...@gmail.com
on 3 Nov 2011 at 11:18
As I have not been able to keep up during my busy weeks, I am closing all
tickets. If your problem still persists in the version I am posting today,
please create a new ticket and sorry for the inconvenience, and I will attempt
to fix all known bugs this week.
-Zeldo
-Resent to a few issues I missed
Original comment by brutalvi...@gmail.com
on 19 Nov 2011 at 7:17
Original issue reported on code.google.com by
williams...@gmail.com
on 17 Oct 2011 at 6:14