spaceboy01218 / additional-pipes

Automatically exported from code.google.com/p/additional-pipes
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GL Error with Optifine HDC1 versions #33

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1.Install Optifine HD_S_C1
2. Make any additional pipe to initiate optifine detection code
3. Watch as the console window constantly spams GL @ Prerender 1281: Invalid 
value errors until it crashes from error overflow

What version are you using?
MC 1.8.1, BC 2.2.2, AdditionalPipes1.9, Optifine HD_S_C1 and all relevant 
dependencies.

Please provide your Console/ModLoader output below.
########## GL ERROR ##########
@ Pre render
1281: Invalid value
(Ad infinitum)
Please provide any additional information below.
I double checked and reverting to Optifine_HD_S_B alone fixes things so it is 
almost certainly a problem with the optifine detection and texture handling.
Crash cannot be reliably duplicated, and may be a result of my 
system/hardware/settings; when it happens it takes ~30 minutes. 

Original issue reported on code.google.com by VenatorA...@gmail.com on 22 Oct 2011 at 8:11

GoogleCodeExporter commented 8 years ago
This is causes by it wanting HD textures and my mod not supplying them (as I 
don't have them nor a way to see how HD of textures it wants).

Original comment by brutalvi...@gmail.com on 23 Oct 2011 at 8:13

GoogleCodeExporter commented 8 years ago
Ive also never seen a crash due to this, dunno why you are?

Original comment by brutalvi...@gmail.com on 23 Oct 2011 at 8:14

GoogleCodeExporter commented 8 years ago
Likely due to different video card openGL implementations. Updating my video 
card drivers to the latest beta seems to have prevented the crashing, and the 
patch notes mention some openGL changes for my card.

So work around would be to replace your textures with appropriate sized HD 
textures?

Original comment by VenatorA...@gmail.com on 23 Oct 2011 at 9:12

GoogleCodeExporter commented 8 years ago
Hi!

I've found a way to circumvent the crashing: By redirecting the stdout to 
/dev/null the console stays clear and it also prevents a crash from error 
overflow.

Original comment by lewinmei...@gmail.com on 24 Oct 2011 at 9:18

GoogleCodeExporter commented 8 years ago
As I have not been able to keep up during my busy weeks, I am closing all 
tickets. If your problem still persists in the version I am posting today, 
please create a new ticket and sorry for the inconvenience, and I will attempt 
to fix all known bugs this week.

-Zeldo

-Resent to a few issues I missed

Original comment by brutalvi...@gmail.com on 19 Nov 2011 at 7:17