What steps will reproduce the problem?
1. Use previously placed or new teleport pipes
2. Select corresponding frequencies
3. Items/Fluid bounce back the way they came
What is the expected output? What do you see instead?
Expected: items/fluid from teleport A to teleport B.
Reality: Items/fluid return the way they came after going 'through' the texture
of the teleport pipe.
What version are you using?
Rev25
Please provide your Console/ModLoader output below.
Tested on a vanilla SMP with corresponding Modloader/MP/Forge with BC 2.2.3 and
Rev25 Additional Pipes.
Please provide any additional information below.
Please provide any screenshots you feel would help demonstrate this
issue/feature.
Original issue reported on code.google.com by kaha...@gmail.com on 24 Oct 2011 at 2:07
Original issue reported on code.google.com by
kaha...@gmail.com
on 24 Oct 2011 at 2:07