spaceboy01218 / additional-pipes

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Chunk Loader in SMP does not appear to work at all #73

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Place a Chunk Loader block 200 blocks away from player and put down a 
BuildCraft quarry the same size as the chunk outline shown by pressing F9
2. Add another Chunk Loader to account for the quarry sticking outside of the 
first Chunk Loader's area.
3. Place teleport pipes where appropriate.
4. Go back to where you came from and observe nothing coming out of teleport 
pipes that should have stuff coming out of them.

What is the expected output? What do you see instead?

The expected output is for the quarry to work. What I saw was nothing coming 
out of the teleport pipe meaning the chunk isn't loaded.

What version are you using?
r29

Please provide your Console/ModLoader output below.
There is no crash.

Please provide any additional information below.
Everything does work if I stand next to the quarry so the tele id's are setup 
correctly.

Please provide any screenshots you feel would help demonstrate this
issue/feature.
I posted one. The issue is pretty cut and dry.

Original issue reported on code.google.com by ZachsTho...@gmail.com on 2 Nov 2011 at 1:18

Attachments:

GoogleCodeExporter commented 8 years ago
Could not reproduce the bug. I got a visual bug with the said setup, but 
nothing serious.

Original comment by majeh...@gmail.com on 13 Nov 2011 at 10:50

GoogleCodeExporter commented 8 years ago
It still happens for me. To fix it, I have to place a chunk loader block in 
litterally every chunk rather than just enough of them to highlight my entire 
quarry.

Original comment by ZachsTho...@gmail.com on 14 Nov 2011 at 6:56

GoogleCodeExporter commented 8 years ago
As I have not been able to keep up during my busy weeks, I am closing all 
tickets. If your problem still persists in the version I am posting today, 
please create a new ticket and sorry for the inconvenience, and I will attempt 
to fix all known bugs this week.

-Zeldo

Original comment by brutalvi...@gmail.com on 18 Nov 2011 at 7:46