spacegrubs / primus

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Have shrink/grow apply to objects as well #10

Closed emanisgrand closed 5 years ago

emanisgrand commented 5 years ago

Is your feature request related to a problem? Please describe. We need to shrink and grow objects besides the player

Describe the solution you'd like Break apart or bring in separate objects and attach a grow/shrink script to them

Describe alternatives you've considered Using culling mask from the camera or layers.

Additional context Might come back to this section again later.

emanisgrand commented 5 years ago

This depends on #11

emanisgrand commented 5 years ago

All objects must contain a box collider as well as the following components: image

Note:

Adding the Objects.cs component to a game object will bring in all the necessary components (including the box collider) with Photon Transform View >

set by default, unless the default values are changed in the Photom Transform View script.

emanisgrand commented 5 years ago

Network Shrinking and Growing! 🎉 shrinkAcrrossTheUniverse