Closed emanisgrand closed 5 years ago
This depends on #11
All objects must contain a box collider as well as the following components:
Adding the Objects.cs
component to a game object will bring in all the necessary components (including the box collider) with
Photon Transform View
>
set by default, unless the default values are changed in the Photom Transform View script.
Network Shrinking and Growing! 🎉
Is your feature request related to a problem? Please describe. We need to shrink and grow objects besides the player
Describe the solution you'd like Break apart or bring in separate objects and attach a grow/shrink script to them
Describe alternatives you've considered Using culling mask from the camera or layers.
Additional context Might come back to this section again later.