Is your feature request related to a problem? Please describe.
No. I want to expand a sphere collider out from the center of the player character.
Describe the solution you'd like
Have the sphere collider expand outward from the player character. It would act as a trigger and when it collides with "enemy" objects, they shrink. It should only last for a little less than a second.
Describe alternatives you've considered
Sphere collider has a radius that is a float. Scaling the transform.x also has the same effect as expanding the radius.
Additional context
This will lead into my first AI behavior script that I want to write.
Is your feature request related to a problem? Please describe. No. I want to expand a sphere collider out from the center of the player character.
Describe the solution you'd like Have the sphere collider expand outward from the player character. It would act as a trigger and when it collides with "enemy" objects, they shrink. It should only last for a little less than a second.
Describe alternatives you've considered Sphere collider has a radius that is a float. Scaling the transform.x also has the same effect as expanding the radius.
Additional context This will lead into my first AI behavior script that I want to write.