spacemeowx2 / ldn_mitm

Play local wireless supported games online
GNU General Public License v2.0
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Animal Crossing drops a communication error ingame message just after cutscene transition while playing with someone in lan play mode #35

Open rashield938 opened 4 years ago

rashield938 commented 4 years ago

Hello, how are you? Nice to meet you personally, good job what you do. I tested connection with at least 4 people and i get the same error ingame I Annex the ldn mitm log on the following link https://pastebin.com/raw/cxdxZAAE even i get an error ingame screen https://imgur.com/gallery/kQG0MmN everybody was using ldn mitm 1.33, FW 9.x.x+ hosted and joined rooms many times, i very often play lan play games with no errors. hope this can be fixed thanks for your work Best Regards Rashield

rashield938 commented 4 years ago

UPDATE: We set at 1500 MTU Setting on our switches and get farther than before (with 1400 mtu we get crashes and errors instantly after establish connection) but still loading so much on loading screen when we visit or host a room, it gets stuck at 80-90% of loading and it does not advance anymore until one of us close the game. Annex the log https://pastebin.com/raw/dDajmCjH Thanks for your work. Best Regards. Rashield

spacemeowx2 commented 4 years ago

After test, with flag '--pmtu 500' and Switch MTU 1500 the game is playable

crakshay commented 4 years ago

Hello, would you happen to know how to set ptmu to 500 on Mac OS? ;/