Closed nan-gogh closed 4 years ago
Then keep it of and play in Lan-Mode
That is no help and in now way an acceptable solution: I am, using a personal raid bot that needs to connect to the game after startup, which is impossible, when ldn_mitm is off
That is no help and in now way an acceptable solution: I am, using a personal raid bot that needs to connect to the game after startup, which is impossible, when ldn_mitm is off
Not really true why I can run Lantern Bot without ldn_mitm? And yes with Lan-Play. I got also sysbot to run months ago without ldn_mitm
I have no idea why Lantern Bot is capable of connecting to the game while its in local mode without ldn_mitm - my bot that uses sys-botbase needs that to function.
I am trying to point out an issue here not to find workarounds or alternatives but to point out that there might be a problem that needs to be fixed with this module i really enjoy
I have no idea why Lantern Bot is capable of connecting to the game while its in local mode without ldn_mitm - my bot that uses sys-botbase needs that to function.
I am trying to point out an issue here not to find workarounds or alternatives but to point out that there might be a problem that needs to be fixed with this module i really enjoy
Lantern also operates with sys-botbase. I also runnd sysbot.net without any issues.
Pkhex Live hack same thing I runned that to without any ldn.
Awesome. Can someone who is actually interested in finding a solution here that involves fixing ldn please help me identify why the game may be freezing/crashing?
you didn't provide logs or anything useful, so probably not.
@drizuid Where can i find logs that are generated, when a game stops functioning and is closed because of that? I am using the current Atmosphere version as CFW
You know it's just because NX-Shell doesn't show me any report logs when that happens. All i see is a black screen saying, that an error occurred and the software had to be closed. But i'm repeating myself here - i would have uploaded something "useful", if there was something more useful, than what i already told here
ldn_mitm should show up in your hbmenu, click it, enable logs, they are stored in the ldn_mitm folder.
To avoid any freezes: 1) strart lnd_mitm 2) wait the console to connect to wifi 3) start the game
The game freezes only when console isn't connected to wifi. So, when it happens , you can easily press home button, wait it to connects and enter again in the game
Alright, sorry guys: I tried what @drizuid told me, which should have been one of the first things i do and there it is again.. The well known error code: 0xf601, 0xf201 - fatal: ldn_mitm is not loaded or too old(requires ldn_mitm >= v1.1.2) press any key to pass out.
Thanks for your help! Thats at least a step in some direction isntead of standing still <3 It appears that my i forgot to turn it on after the last crash. Well, after turning it on again and encountering the said crash, the log says the following:
[200773] should_mitm pid: 136 tid: 100abf008968000 [280723] should_mitm pid: 143 tid: 10000000000100d
All i can read from this is the Pokemon Sword base game TID. I'd appreciate any help understanding this log
A couple of tests later:
[200773] should_mitm pid: 136 tid: 100abf008968000 [280723] should_mitm pid: 143 tid: 10000000000100d [11236344] should_mitm pid: 144 tid: 10000000000100d [11274553] should_mitm pid: 146 tid: 100abf008968000
This should be fixed with the newest release, can you confirm this? @nan-gogh
Works like a charm! No more crashing :D Thanks a ton to everyone who was involved fixing this - I can finally continue using my bot <3
Awesome work, closing here
When i have ldn_mitm active my Pokemonster game freezes after loading into the game, followed by a software crash.
As soon as its deactivated, everything works fine again - must be something about the dlc went online today