Open ZeWaka opened 11 months ago
Highlight 1 alpha pixels on sprites so that we can tell if holes/outlines are done. See image for a (fake) example.
for color in dmi.pallete: if color.alpha == 1: color.alpha = 255 color = "#ff00ff" // magenta
Some app users may not want this because they dum. Perhaps make it opt-in using a config file, similar to SpacemanDMM (maybe in .github?):
IconDiffBot.toml: [alpha_highlight] enabled = true color = "#ff00ff"
Idea:
Highlight 1 alpha pixels on sprites so that we can tell if holes/outlines are done. See image for a (fake) example.
Possible implementation:
Downsides / Alternatives:
Some app users may not want this because they dum. Perhaps make it opt-in using a config file, similar to SpacemanDMM (maybe in .github?):
Example Images (there's not actually a 1 alpha outline but you get the point):