self.obese attribute added to the covAgent(Agent) class initially set to false.
BMI is calculated from a standard deviation with more details in the shared word doc in progressionCheck.py
The case fatality rate now takes into account obesity and adjusts accordingly.
I also feel the or (cfr < 0.11 and agent.obese == True) in line 24 of progressionCheck.py feel like a bit of a hack so you can make changes however you like.
Before deaths usually summed to around 10. After few runs the total deaths now usually are around 20-25.
self.obese
attribute added to the covAgent(Agent) class initially set to false.BMI is calculated from a standard deviation with more details in the shared word doc in progressionCheck.py
The case fatality rate now takes into account obesity and adjusts accordingly.
I also feel the
or (cfr < 0.11 and agent.obese == True)
in line 24 of progressionCheck.py feel like a bit of a hack so you can make changes however you like.Before deaths usually summed to around 10. After few runs the total deaths now usually are around 20-25.