I'm experiencing a performence issue with this mod greedy quickbar filters.
Sitatuion: I request more 250 rails, but automatic logistic trash was configured to 200 rails.
The mod spikes up using 6ms time per tick which made it unable for me to correct my mistake with the logistic filters.
Do you listen to a certain event "items changed" ? If yes it might really be because the bots are removing&adding items very fast when this happened.
I suppose you want to check my savegame and test it locally with my user name "judos" such that you spawn as my player:
Hi there,
I'm experiencing a performence issue with this mod greedy quickbar filters. Sitatuion: I request more 250 rails, but automatic logistic trash was configured to 200 rails. The mod spikes up using 6ms time per tick which made it unable for me to correct my mistake with the logistic filters.
Do you listen to a certain event "items changed" ? If yes it might really be because the bots are removing&adding items very fast when this happened. I suppose you want to check my savegame and test it locally with my user name "judos" such that you spawn as my player:
Savegame:: https://www.dropbox.com/s/cjvs5u9pzplzdbu/2017-06-26%20rampant.zip?dl=0 Othermods: (probably doesn't matter) https://www.dropbox.com/sh/oknmb45npfchuw2/AAAJ-GUG-fhBTV6qi85KVWcHa?dl=0