Closed oblm closed 5 years ago
We are accepting issues and we want your feedback.
Schema generation can generate Component IDs equal to 0.
Schema generation should never generate Component IDs below 100 and from 19000 to 19999, as these are reserved for use by Improbable.
https://github.com/spatialos/UnrealGDK/pull/900
Fixed: https://github.com/spatialos/UnrealGDK/releases/tag/0.4.1
We are accepting issues and we want your feedback.
Description
Schema generation can generate Component IDs equal to 0.
Expected behavior
Schema generation should never generate Component IDs below 100 and from 19000 to 19999, as these are reserved for use by Improbable.
Current behavior
Schema generation can generate Component IDs equal to 0.
Possible solution
https://github.com/spatialos/UnrealGDK/pull/900