seems .destroy() is ALWAYS 3. this is pretty annoying since it doesn't even distinguish between server-side or client-side destroys. would be nice if the other rst streams were used whenever possible or additional methods on each stream to signify different codes, i.e. pushStream.cancel() and pushStream.refuse().
seems
.destroy()
is ALWAYS3
. this is pretty annoying since it doesn't even distinguish between server-side or client-side destroys. would be nice if the other rst streams were used whenever possible or additional methods on each stream to signify different codes, i.e.pushStream.cancel()
andpushStream.refuse()
.