spear-sim / spear

SPEAR: A Simulator for Photorealistic Embodied AI Research
MIT License
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simplify user-facing python code + fix typos #277

Closed RachithP closed 7 months ago

mikeroberts3000 commented 7 months ago

Please address outstanding comments.

mikeroberts3000 commented 7 months ago

@RachithP

RachithP commented 7 months ago

@RachithP

  • Rename navmesh_env.py to navmesh.py to match the name of the class in the file. In my previous comment, I didn't mean that we must name all files that provide higher-level functionality as *_env.py. I just meant that we should cleanly separate standalone functions in _utils.py files, and higher-level functionality in other files.

Made these changes in https://github.com/isl-org/spear/pull/279.

  • Move all service functionality that doesn't need to be in a header into cpp files. If something doesn't need to be in a header, it shouldn't be. We can make exceptions for extremely simple one-liner functions, if putting them in a header would make it so we don't need a cpp file at all. But the service implementations don't meet that criteria.

Since our EngineService class is templated, we can't move it to a cpp file. However, only constructors of other service classes are templated, so we can move their member functions to a cpp file. Made these changes in https://github.com/isl-org/spear/pull/279 . Note that to maintain symmetry with the constructors, I kept the destructors in the header file.

mikeroberts3000 commented 7 months ago

Note that to maintain symmetry with the constructors, I kept the destructors in the header file.

Great choice. It's nice to see the constructor next to the destructor, even if we could move the destructor to a cpp file.