specklesystems / speckle-unreal

Unreal Engine 4/5 plugin for importing objects from Speckle v2.
https://speckle.systems/tag/unreal/
Apache License 2.0
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Converted PointClouds don't survive a level reload, we should save them as assets? #50

Closed JR-Morgan closed 11 months ago

JR-Morgan commented 2 years ago

When receiving a point cloud in UE, the point cloud will not save in the level, such that reloading the level leads to the pointcloud disappearing.

A solution to this is for our UPointCloudConverter to save the pointcloud as an asset, similar to how we do for StaticMeshes and Materials.