specklesystems / speckle-unreal

Unreal Engine 4/5 plugin for importing objects from Speckle v2.
https://speckle.systems/tag/unreal/
Apache License 2.0
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Fixed triangle order in ProceduralMeshConverter #69

Closed moihack closed 2 years ago

moihack commented 2 years ago

Currently when using the DefaultProceduralMeshConverter instead of the StaticMesh one imported models would look wrong (normals inverted).

Speckle test-commit link

This pull request corrects this issue (see comparison screenshots below)

Comparison screenshots :

Before 1_proc_mesh_before

After 2_proc_mesh_after