Closed moihack closed 2 years ago
Currently when using the DefaultProceduralMeshConverter instead of the StaticMesh one imported models would look wrong (normals inverted).
Speckle test-commit link
This pull request corrects this issue (see comparison screenshots below)
Comparison screenshots :
Before
After
Currently when using the DefaultProceduralMeshConverter instead of the StaticMesh one imported models would look wrong (normals inverted).
Speckle test-commit link
This pull request corrects this issue (see comparison screenshots below)
Comparison screenshots :
Before
After