Closed JR-Morgan closed 2 years ago
Fixed an issue in UE5.1, where the temporary "REINST" blueprint classes were being picked up by our asset actions. I think this may simply be a bug with UE5.1, but is something a simple check fixes.
Fixed an issue in UE5.1, where the temporary "REINST" blueprint classes were being picked up by our asset actions. I think this may simply be a bug with UE5.1, but is something a simple check fixes.